Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Tracer Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() One-Two Punch W Reduce the cooldown of Melee by 1 second and it gains an additional charge. | 42.22 | 33.83 | 45 | 19 | 26 |
![]() Parting Gift E Recall leaves behind 6 bombs that deal 240 (+4% per level) damage each to different targets. Heroes hit with these bombs are slowed by 50% for 0.75 seconds and grant 7% Pulse Bomb charge. | 48.78 | 30.83 | 41 | 20 | 21 |
![]() Tracer Rounds Passive Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | 48.94 | 35.34 | 47 | 23 | 24 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Leeching Rounds Passive Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | 66.67 | 22.56 | 30 | 20 | 10 |
![]() Pulse Generator R Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 18% of her maximum Health over 1.5 seconds and refunds a charge of Blink. | 41.49 | 70.68 | 94 | 39 | 55 |
![]() Is That a Health Pack?! Passive Collecting a Regeneration Globe instantly heals Tracer for 10% of her maximum Health and reduces the cooldown of Healing Fountain by 15 seconds. Drinking from a Healing Fountain instantly heals for 20% of Tracer's maximum Health. | 33.33 | 6.77 | 9 | 3 | 6 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sleight of Hand D Reduces Reload time by 50%. This equals 20% more damage per second. | 41.46 | 30.83 | 41 | 17 | 24 |
![]() Focus Fire Passive If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 80 (+4% per level) bonus damage. This is equal to 35% of the total magazine. | 40.00 | 18.80 | 25 | 10 | 15 |
![]() Locked and Loaded D Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine. | 52.24 | 50.38 | 67 | 35 | 32 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sticky Bomb R Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds. | 58.33 | 36.09 | 48 | 28 | 20 |
![]() Quantum Spike R Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | 33.96 | 39.85 | 53 | 18 | 35 |
![]() Pulse Rounds R Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%. | 50.00 | 24.06 | 32 | 16 | 16 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Untouchable Passive Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | 35.14 | 28.46 | 37 | 13 | 24 |
![]() Jumper Q Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | 51.76 | 65.38 | 85 | 44 | 41 |
![]() Telefrag E Passive: Basic Attacks against enemy Heroes reduce the cooldown of Recall by 0.1875 seconds. When Tracer arrives at her Recall location she becomes Unkillable for 1 second and nearby enemies take 175 (+4% per level) damage and are knocked back. | 50.00 | 6.15 | 8 | 4 | 4 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Bullet Spray W Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | 55.00 | 16.13 | 20 | 11 | 9 |
![]() Heavy Handed W Heroes hit by Melee have their Armor reduced by 15 for 4 seconds. | 44.19 | 34.68 | 43 | 19 | 24 |
![]() Ricochet Passive Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | 50.82 | 49.19 | 61 | 31 | 30 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Chrono Triggers Q Casting Blink causes Basic Attacks to not consume ammo for 1 second. | 57.14 | 8.24 | 7 | 4 | 3 |
![]() Get Stuffed! W Increases Melee's Pulse Bomb charge against Heroes from 10% to 20%. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knock the target away. | 46.43 | 32.94 | 28 | 13 | 15 |
![]() Total Recall E Recall heals Tracer equal to the amount of Health she lost during that time. | 66.67 | 45.88 | 39 | 26 | 13 |
![]() Composition B R Successfully sticking a Pulse Bomb to an enemy Hero also drops another one at their feet that deals 50% damage and explodes slightly earlier. | 45.45 | 12.94 | 11 | 5 | 6 |