Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Tracer Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() One-Two Punch W Reduce the cooldown of Melee by 1 second and it gains an additional charge. | 53.32 | 66.28 | 4471 | 2384 | 2087 |
![]() Parting Gift E Recall leaves behind 3 bombs that deal 250 (+4% per level) damage each to different targets. Each Hero hit with these bombs grants 5% Pulse Bomb charge. | 40.32 | 3.75 | 253 | 102 | 151 |
![]() Tracer Rounds Passive Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | 53.07 | 29.97 | 2022 | 1073 | 949 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Leeching Rounds Passive Increase the healing from Basic Attacks against enemy Heroes by 5%. This bonus is further increased by 5% for each Blink charge you currently have. | 47.49 | 18.58 | 1253 | 595 | 658 |
![]() Pulse Generator R Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 25% of her maximum Health over 1.5 seconds and refunds a charge of Blink. | 54.71 | 73.62 | 4966 | 2717 | 2249 |
![]() Is That a Health Pack?! Passive Passive: Increases Regeneration Globe and Healing Fountain healing by 100%. Collecting a Regeneration Globe reduces the cooldown of Healing Fountain by 15 seconds. | 46.96 | 7.80 | 526 | 247 | 279 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sleight of Hand D Reduces Reload time by 50%. This equals 20% more damage per second. | 51.16 | 43.37 | 2924 | 1496 | 1428 |
![]() Focus Fire Passive If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 84 (+4% per level) bonus damage. This is equal to 37% of the total magazine. | 53.03 | 21.03 | 1418 | 752 | 666 |
![]() Locked and Loaded D Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine. | 54.63 | 35.60 | 2400 | 1311 | 1089 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sticky Bomb R Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds. | 54.60 | 20.81 | 1401 | 765 | 636 |
![]() Quantum Spike R Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | 53.10 | 47.87 | 3222 | 1711 | 1511 |
![]() Pulse Rounds R Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%. | 51.33 | 31.32 | 2108 | 1082 | 1026 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Untouchable Passive Passive: After Blinking, gain 20% Movement Speed for 2 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 30%. These bonuses are lost on death. | 55.03 | 65.36 | 4325 | 2380 | 1945 |
![]() Jumper Q Passive: When Blink has no charges remaining, its cooldown refreshes 125% faster. Casting Blink grants Tracer a Shield equal to 6% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | 51.84 | 32.10 | 2124 | 1101 | 1023 |
![]() Telefrag E Passive: Basic Attacks against enemy Heroes reduce the cooldown of Recall by 0.3125 seconds. When Tracer arrives at her Recall location, nearby enemies are knocked back and take 160 (+4% per level) damage. | 41.67 | 2.54 | 168 | 70 | 98 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Bullet Spray W Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | 56.19 | 26.80 | 1639 | 921 | 718 |
![]() Heavy Handed W Heroes hit by Melee have their Armor reduced by 15 for 4 seconds. | 57.67 | 32.29 | 1975 | 1139 | 836 |
![]() Ricochet Passive Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | 56.79 | 40.91 | 2502 | 1421 | 1081 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Chrono Triggers Q Casting Blink causes Basic Attacks to not consume ammo for 1 second. | 65.63 | 5.47 | 224 | 147 | 77 |
![]() Get Stuffed! W Increases Melee's Pulse Bomb charge against Heroes from 12% to 24%. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knock the target away. | 63.28 | 40.91 | 1675 | 1060 | 615 |
![]() Total Recall E Recall heals Tracer equal to the amount of Health she lost during that time. | 64.66 | 40.99 | 1678 | 1085 | 593 |
![]() Composition B R Successfully sticking a Pulse Bomb to an enemy Hero also drops another one at their feet that deals 50% damage and explodes slightly earlier. | 62.28 | 12.63 | 517 | 322 | 195 |