Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Junkrat Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Tricky Shuffles Q While Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage. | 47.87 | 13.39 | 447 | 214 | 233 |
![]() Extra-Wound Timers Q The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating. | 50.43 | 69.56 | 2322 | 1171 | 1151 |
![]() Blow 'Em Up! Passive Hitting an enemy Hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds. | 47.28 | 17.05 | 569 | 269 | 300 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Taste For Explosions Q Quest: Hitting a Hero with Frag Launcher increases its damage by 0.2%, up to 40%. | 49.57 | 49.25 | 1644 | 815 | 829 |
![]() BOOM POW W Hitting an enemy Hero with Concussion Mine reduces its cooldown by 10 seconds. | 49.15 | 14.02 | 468 | 230 | 238 |
![]() Chattering Teeth E Steel Traps will slowly chase nearby enemy Heroes. | 49.67 | 36.73 | 1226 | 609 | 617 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Bogged Down W Enemies launched by Concussion Mine are Slowed by 40% for 2.5 seconds upon landing. | 48.58 | 13.71 | 457 | 222 | 235 |
![]() Sticky Wicket E Enemy Heroes who are hit by Steel Trap are Silenced for 2 seconds. | 48.24 | 36.68 | 1223 | 590 | 633 |
![]() Dirty Trickster D Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode. This effect has a 12 second cooldown. | 50.91 | 49.61 | 1654 | 842 | 812 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() RIP-Tire R Create a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge. | 50.25 | 59.19 | 1968 | 989 | 979 |
![]() Rocket Ride R After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted. | 48.78 | 40.81 | 1357 | 662 | 695 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Bombs Away Q Increase Junkrat's Basic Attack range by 1. Frag Launcher grenades fired within 0.5 seconds of using a Basic Attack deal 30% bonus damage. | 49.69 | 34.56 | 1137 | 565 | 572 |
![]() Ripper Air W Junkrat is knocked back 50% farther by Concussion Mine. Additionally, Concussion Mine's cooldown is reduced by 12 seconds if only Junkrat is hit. | 51.19 | 29.45 | 969 | 496 | 473 |
![]() Gotta Trap 'Em All! E Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2. | 49.76 | 31.40 | 1033 | 514 | 519 |
![]() Big As E Steel Trap now only hits Heroes, and Heroes hit have their Armor reduced by 15 for 3 seconds. Increases Steel Trap's radius and damage by 50%. | 41.72 | 4.59 | 151 | 63 | 88 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
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![]() Burst Fire Q Frag Launcher fires all of its charges in a continuous burst, its cooldown is reduced by 6 seconds, but it loses 1 maximum charge. | 52.27 | 19.85 | 616 | 322 | 294 |
![]() Endless Nades Q Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds. | 49.58 | 38.67 | 1200 | 595 | 605 |
![]() Spread Volley Active Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges. | 52.99 | 41.48 | 1287 | 682 | 605 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Extra Oomph R Increase RIP-Tire's knockback distance by 50%, and its cooldown is reduced by 25 seconds for each enemy Hero hit. | 54.09 | 18.21 | 403 | 218 | 185 |
![]() Puckish Scamp R Junkrat also gains the Ability RIP-Tire. Each time he uses his Heroic, it swaps to the alternate ability. Passive: Reduce both Heroic cooldowns by 20 seconds. | 53.50 | 7.09 | 157 | 84 | 73 |
![]() Cannonball! Q Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%. | 60.93 | 71.94 | 1592 | 970 | 622 |
![]() I Hate Waiting! D Junkrat always rides his Rocket Ride Mount, which grants 150% increased Movement Speed, but his Mount cooldown is increased to 8 seconds. | 59.02 | 2.76 | 61 | 36 | 25 |