Talent win rates and Talent Builds based on patches, hero, hero level, game type, game map, or Rank.
Ana Talent Win Rates
Level 1 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Contact Healing Q Biotic Grenade heals for 30% more per allied and enemy Hero hit. | 47.62 | 19.78 | 126 | 60 | 66 |
![]() Slumber Shells E Reduce the cooldown of Sleep Dart by 2 seconds. Upon waking, enemy Heroes are Slowed by 25% for 3 seconds. | 47.15 | 63.27 | 403 | 190 | 213 |
![]() Vampiric Rounds D Quest: Stack 5 Doses on an enemy Hero or Basic Attack a Hero with 5 Doses. Reward: Stack 5 Doses to increase Shrike's healing by 0.25%. Reward: Basic Attack a Hero with 5 Doses to increase Shrike's healing by 0.25%. | 45.37 | 16.95 | 108 | 49 | 59 |
Level 4 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Biotic Enhancements W Increase the bonus healing duration of Biotic Grenade by 50% and reduce its cooldown by 2 seconds. | 40.00 | 19.62 | 125 | 50 | 75 |
![]() Overdose E Sleep Dart applies 4 Doses. While Aim Down Sights is active, Sleep Dart pierces all enemy Heroes. | 48.34 | 71.11 | 453 | 219 | 234 |
![]() Debilitating Dart Active Activate to fire a dart which Slows the Movement Speed and reduces the damage dealt by the first enemy Hero it hits by 50% for 4 seconds. | 50.85 | 9.26 | 59 | 30 | 29 |
Level 7 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Anti-Healer W Increase the area of Biotic Grenade by 25% and the duration of the healing reduction by 0.75 seconds. | 42.86 | 23.08 | 147 | 63 | 84 |
![]() Night Terrors E Gain 25% Movement Speed for 2 seconds for every Hero hit by Sleep Dart. Upon waking, enemy Heroes take 8% of their Maximum Health in damage. | 47.16 | 60.91 | 388 | 183 | 205 |
![]() Mind-Numbing Agent D Every Dose a Hero has reduces their Spell Power by 10%. | 51.96 | 16.01 | 102 | 53 | 49 |
Level 10 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Nano Boost R Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster. Cannot be used on Ana. | 47.17 | 75.00 | 477 | 225 | 252 |
![]() Eye of Horus R Assume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds pierce allied and enemy Heroes but collide with enemy Structures in their path. Allies are healed for 225 (+4% per level) and enemies are damaged for 135 (+4% per level). Deals 50% less damage to Structures. Ana is unable to move while Eye of Horus is active. | 46.54 | 25.00 | 159 | 74 | 85 |
Level 13 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Speed Serum Q Healing Dart grants 25% Movement Speed to affected Heroes for 2 seconds. | 49.48 | 15.80 | 97 | 48 | 49 |
![]() Purifying Darts Q Healing Dart removes Roots and Slows from the target, and heals for 20% more when doing so. | 44.80 | 40.72 | 250 | 112 | 138 |
![]() Smelling Salts Q Healing Dart removes Stuns from the target, and grants them 50 Armor for 2 seconds when doing so. | 49.44 | 43.49 | 267 | 132 | 135 |
Level 16 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Sharpshooter Q Healing Dart's healing is increased by 5% if it heals a Hero, up to 50%. This bonus is reset if Healing Dart fails to hit a Hero. | 48.59 | 25.27 | 142 | 69 | 73 |
![]() Concentrated Doses Q Increase Healing Dart's healing by 10% for each Dose active on enemy Heroes. | 47.37 | 10.14 | 57 | 27 | 30 |
![]() Active Reload D Activate to instantly gain 3 charges of Healing Dart. | 51.52 | 64.59 | 363 | 187 | 176 |
Level 20 | Talent | Win Rate % | Popularity % | Games Played | Wins | Losses |
---|---|---|---|---|---|
![]() Nano Infusion R Allies affected by Nano Boost heal for 50% of Spell Damage dealt. | 55.06 | 47.98 | 178 | 98 | 80 |
![]() Deadeye R Increase Eye Of Horus' healing and damage by 4% for every Hero hit. This bonus resets after all shots have been fired. | 51.92 | 14.02 | 52 | 27 | 25 |
![]() Armored Stance Active Increase Shrike's damage by 50%. While Aim Down Sights is active, gain 25 Armor. | 44.44 | 7.28 | 27 | 12 | 15 |
![]() Dynamic Optics Active Basic Attacks increase Attack Speed by 10% for 3 seconds, up to 100%. While Aim Down Sights is active, increase your Basic Attack Range by 4. | 62.28 | 30.73 | 114 | 71 | 43 |