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Pick a talent in any tier below to start. The tool will calculate talent win rates dynamically as you change your build choices. Talents on tiers already selected will change based on updates made to the build. Select Hero
Level 1
Fetid Touch

Fetid Touch
W
Quest: Hit Heroes with Weighted Pustule. Reward: After hitting 15 Heroes, reduce the cooldown of Weighted Pustule by 2.5 seconds and its Mana cost by 25. Reward: After hitting 25 Heroes, reduce the cooldown of Weighted Pustule by an additional 2.5 seconds and remove its Mana cost.
Reactive Ballistospores

Reactive Ballistospores
W
When taking damage below 50% Health, instantly spread a Weighted Pustule to all nearby enemy Heroes and reset the cooldown of Bio-Kill Switch. This effect has a 25 second cooldown.
Low Blow

Low Blow
E
Lurking Arm deals 100% more damage to enemy Heroes below 50% Health.
Spine Launcher

Spine Launcher
Passive
Basic Attacks become ranged and Slow enemies by 20% for 1.5 seconds, but deal 40% less damage.
Level 4
One Good Spread...

One Good Spread...
Q
After a Healing Pathogen infests 3 targets, restore 10 Mana and reduce the cooldown of Healing Pathogen by 2 seconds.
Biotic Armor

Biotic Armor
Q
Healing Pathogen grants 10 Physical Armor to targets while active on them. Detonating Bio-Kill Switch increases this bonus to 75 for 2.5 seconds.
Vigorous Reuptake

Vigorous Reuptake
D
Bio-Kill Switch heals for 30% more when detonating 3 or more Healing Pathogens.
Level 7
The Long Pitch

The Long Pitch
W
Increase the range of Weighted Pustule by 50%. Detonating 2 or more Weighted Pustules causes Stukov's Bio-Kill Switch and Basic Ability cooldowns to recharge 100% faster for 3 seconds.
Growing Infestation

Growing Infestation
E
Lurking Arm's area expands by 50% over 2.5 seconds, but it cannot be Channeled for longer than 4 seconds.
Targeted Excision

Targeted Excision
D
Detonating exactly 1 Weighted Pustule (but any number of Healing Pathogens) with Bio-Kill Switch reduces the cooldown of Bio-Kill Switch to 5 seconds and other Basic Abilities by 1.5 seconds.
Level 10
Flailing Swipe

Flailing Swipe
R
Swipe 3 times in front of Stukov over 1.75 seconds, dealing 48 (+4% per level) damage to enemies hit and knocking them away. Each swipe is larger than the previous.
Massive Shove

Massive Shove
R
Extend Stukov's arm. If it hits an enemy Hero, they are rapidly shoved until they collide with terrain, dealing 190 (+4% per level) damage and Stunning them for 0.5 seconds. Stukov gains 50 Armor while shoving an enemy.
Level 13
It Hungers

It Hungers
E
Increase the range of Lurking Arm by 20%. If Lurking Arm damages enemy Heroes 8 times, its cooldown is reset and its Mana cost is refunded.
Lingering Spines

Lingering Spines
E
Lurking Arm persists for 1.5 seconds after it is canceled.
Virulent Reaction

Virulent Reaction
E
Detonating a Weighted Pustule on an enemy who is inside of Lurking Arm Roots them for 2 seconds.
Poppin' Pustules

Poppin' Pustules
D
Detonating Weighted Pustule with Bio-Kill Switch within 1.5 seconds of its expiration increases its damage by 150% and applies its damage and Slow in an area. Enemy Heroes hit have a Weighted Pustule applied to them.
Level 16
Superstrain

Superstrain
Q
Whenever an ally with Healing Pathogen is Stunned or Rooted, they are instantly healed for 250 (+4% per level) Health.
Universal Carrier

Universal Carrier
Q
Healing Pathogen can continually spread through Stukov, but its healing is reduced by 40%.
Pox Populi

Pox Populi
D
Bio-Kill Switch no longer removes Healing Pathogen but instead sets its duration to 3 seconds.
Level 20
Controlled Chaos

Controlled Chaos
R
Flailing Swipe gains 2 additional charges, but each use only swings 1 time, at maximum range. Additionally, its cooldown is decreased to 25 seconds, and its Mana cost is reduced from 60 to 25.
Push Comes To Shove

Push Comes To Shove
R
Massive Shove Slows its target by 50% for 4 seconds upon colliding with terrain. If Massive Shove pushes a target for more than 1.25 seconds, its cooldown is reduced by 15 seconds.
Top Off

Top Off
Q
Healing Pathogen's heal over time is increased by 30% while its target is above 60% Health.
Bio-Explosion Switch

Bio-Explosion Switch
D
Bio-Kill Switch now also detonates Lurking Arm, dealing 230 (+4% per level) damage, applying a Weighted Pustule, and Silencing enemy Heroes inside for 2.5 seconds.
Build win rate and how many players have played that exact build. Win rate for builds to level 20 are inflated because teams that make it to level 20 win more. Therefore it is not an accurate representation of a builds viabllity. See table below for that calculation
Talents
Talents | Copy Build to Game | Games Played with Build | Win Rate |
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Calculated build win chance tries to guage what the builds win rate will be at any point during the game.
Talents
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