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Pick a talent in any tier below to start. The tool will calculate talent win rates dynamically as you change your build choices. Talents on tiers already selected will change based on updates made to the build. Select Hero
Level 1
Heavy Pack

Heavy Pack
Q
Increases the duration of Snow Blind's Slow by 1.5 seconds. Each time Blizzard damages an enemy Hero, reduce the cooldown of Snow Blind by 0.5 seconds and gain 3 Mana.
Ice Storm

Ice Storm
W
Every 3rd hit of Blizzard against enemy Heroes deals an additional 45 (+4% per level) damage. Blizzard's final Stun damage is increased by 150% against all enemies.
Heat Transfer

Heat Transfer
Passive
Basic Attacks against Stunned, Rooted, or Slowed Heroes deal 33% more damage. Each time Mei Stuns or Slows an enemy Hero she heals for 18 (+4% per level) Health.
Level 4
Slushball

Slushball
Q
Snow Blind deals 75% increased damage and Structures hit are disabled for 3 seconds.
Cold Front

Cold Front
E
Reduce the cooldown of Icing by 4 seconds. If Mei enters her own Blizzard while Icing is active, the cooldown of Icing is reduced by 5 seconds and she gains 80 Mana.
Crystallize

Crystallize
D
Reduce the cooldown of Cryo-Freeze by 10 seconds. Mei gains 40 Spell Armor while Cryo-Freeze is active and for 1 second after.
Level 7
Induce Hibernation

Induce Hibernation
W
Blizzard reduces the damage dealt by enemy Heroes inside of its area by 40%. When Blizzard ends, enemy Heroes still within its area gain this effect for an additional 4 seconds.
Skating Away

Skating Away
E
When Icing ends, Mei and all nearby allied Heroes gain 20% Movement Speed and 50 Physical Armor for 3 seconds.
Backup Battery

Backup Battery
Active
Activate to remove all Roots and Slows and regenerate 20% of maximum Health over 2 seconds. The cooldown of this ability is reduced by 10 seconds each time Mei picks up a Regeneration Globe.
Level 10
Avalanche

Avalanche
R
After 0.5 seconds, roll a massive snowball that consumes enemy Heroes in its path. At the end of its path, the snowball crumbles, releasing the consumed Heroes, dealing 220 (+4% per level) damage and Stunning them for 0.5 seconds per Hero consumed.
Ice Wall

Ice Wall
R
Vector Targeting After a 0.75 second delay, create an impassable wall that traps enemy Heroes hit for 2.5 seconds. When the wall expires, trapped Heroes are Slowed by 75%, decaying over 3 seconds.
Level 13
Flurry

Flurry
W
While in her own Blizzard, Mei gains 50% increased Attack Speed and Blizzard's cooldown refreshes 125% faster. If Mei is in her own Blizzard when it ends, gain these bonuses for 3 additional seconds.
Cooling Servos

Cooling Servos
D
While Cryo-Freeze is active, Mei's Basic Ability cooldowns recover 200% faster. Passive: Basic Attacks Slow by 20% for 1.5 seconds.
Polar Vortex

Polar Vortex
Passive
Using an ability causes Mei to deal 24 (+4% per level) damage a second to nearby enemies for 4 seconds. Enemy Heroes damaged by this effect also have their Movement Speed and Attack Speed Slowed by 20%.
Level 16
Fresh Powder

Fresh Powder
Q
Snow Blind gains an additional charge and its range is increased by 33%.
Black Ice

Black Ice
E
Icing's Slow effect no longer decays over its duration. Icing deals 300% more damage to enemies very close to Mei.
Acclimation

Acclimation
Passive
Each time Mei Stuns or Slows an enemy Hero, the damage she deals and healing she receives is increased by 1%, stacking up to 20 times. While at maximum stacks, Mei also gains 10 Armor. Lasts 8 seconds.
Level 20
Cascade

Cascade
R
While traveling, Avalanche constantly launches a volley of untalented Snow Blind snowballs ahead of itself. Passive: Reduce the cooldown of Avalanche by 30 seconds.
Shatter

Shatter
R
When Ice Wall expires, trapped enemy Heroes hit take 210 (+4% per level) damage and have their Armor reduced by 25 for 5 seconds.
The Big One

The Big One
Q
Every 15 seconds, the next Snow Blind you cast has 67% increased area and 200% increased damage.
Flash Freeze

Flash Freeze
D
When Mei takes fatal damage she instantly gains Cryo-Freeze. This effect has a 180 second cooldown.
Build win rate and how many players have played that exact build. Win rate for builds to level 20 are inflated because teams that make it to level 20 win more. Therefore it is not an accurate representation of a builds viabllity. See table below for that calculation
Talents
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Calculated build win chance tries to guage what the builds win rate will be at any point during the game.
Talents
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