Like our page and want to support the addition of new features?
Become a Patreon
Pick a talent in any tier below to start. The tool will calculate talent win rates dynamically as you change your build choices. Talents on tiers already selected will change based on updates made to the build. Select Hero
Level 1
Caduceus Feedback

Caduceus Feedback
Passive
Increases Attack Range by 1.1 and Basic Attacks against Heroes generate 4 Energy.
Life Support

Life Support
W
Generate 2 Energy each time Safeguard reduces damage, up to a maximum of 20 Energy per use.
Clear!

Clear!
E
Quest: Hit Heroes with Displacement Grenade. Reward: After hitting 15 Heroes, reduce the cooldown of Displacement Grenade from 12 seconds to 9 seconds. Reward: After hitting 30 Heroes, increase the detonation area of Displacement Grenade by 25%.
Level 4
Cellular Reactor

Cellular Reactor
Active
Consume 30 Energy to heal Lt. Morales for 40% of her maximum Health over 4 seconds. Caduceus Reactor is disabled while this is active.
Trauma Trigger

Trauma Trigger
Passive
Taking damage while below 40% Health grants 40 Armor for 3 seconds. This effect has a 20 second cooldown.
Blast Shield

Blast Shield
E
Heroes hit by Displacement Grenade generate 2 Energy and grant Lt. Morales a Shield equal to 6% of her maximum Health, stacking up to 5 times.
Level 7
Physical Therapy

Physical Therapy
W
Safeguard removes all Slows from its target and its cooldown is reduced by 3 seconds.
Vanadium Plating

Vanadium Plating
W
Passive: Increase the duration of Safeguard by 1 second. While an ally affected by Safeguard is Stunned or Rooted, Safeguard grants an additional 20 Armor.
Medi-Drone

Medi-Drone
W
Allies with Safeguard receive 75% of the healing done by Healing Beam on another ally.
Level 10
Stim Drone

Stim Drone
R
Grant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds.
Medivac Dropship

Medivac Dropship
R
Target a location for a Medivac transport. For up to 10 seconds before takeoff, allies can right-click to enter the Medivac.
Level 13
EMP Grenade

EMP Grenade
E
Displacement Grenade deals an additional 96 (+4% per level) damage over 2 seconds, and up to 400 (+4% per level) bonus damage to Shields.
System Shock

System Shock
E
Heroes hit by Displacement Grenade deal 30% less damage for 4 seconds.
Second Opinion

Second Opinion
E
Hitting 2 or more Heroes with Displacement Grenade reduces its cooldown to 2 seconds.
Level 16
Extended Care

Extended Care
Q
Increase the range of Healing Beam by 30%.
First Responder

First Responder
Q
While above 60 Energy, Healing Beam's healing is increased by 25%.
Shield Sequencer

Shield Sequencer
W
Safeguard gains a second charge.
Level 20
Hyperactivity

Hyperactivity
R
Reduce the cooldown of Stim Drone from 90 seconds to 45 seconds, and increase the Movement Speed bonus from 25% to 50%.
Safe Zone

Safe Zone
R
After exiting the Medivac, allies are Protected from all damage for 2 seconds.
Reinforcements

Reinforcements
R
Activate to call down a Medivac Dropship at your Hall of Storms for your allies. After 10 seconds, or when the Ability is activated again, the Medivac will travel to the original cast location to unload its passengers. Cooldown is shared with Medivac Dropship. Passive: Reduce the cooldown of Medivac Dropship from 60 to 30 seconds. Does not require the Medivac Dropship Talent.
Caduceus Reactor 2.0

Caduceus Reactor 2.0
D
Increase the healing provided by Caduceus Reactor from 2% to 6% of Lt. Morales's maximum Health per second.
Build win rate and how many players have played that exact build. Win rate for builds to level 20 are inflated because teams that make it to level 20 win more. Therefore it is not an accurate representation of a builds viabllity. See table below for that calculation
Talents
Talents | Copy Build to Game | Games Played with Build | Win Rate |
---|---|---|---|
|
|
|
|
Calculated build win chance tries to guage what the builds win rate will be at any point during the game.
Talents
Talents | Copy Build to Game | Games Calculated with Build | Win Chance |
---|---|---|---|
|
|
|
|