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Pick a talent in any tier below to start. The tool will calculate talent win rates dynamically as you change your build choices. Talents on tiers already selected will change based on updates made to the build. Select Hero
Level 1
Nerubian Armor

Nerubian Armor
Passive
Increase Hardened Carapace's Spell Armor by 20.
Legion of Beetles

Legion of Beetles
D
Beetles have 30 Spell Armor. Automatically spawn a Beetle every 12 seconds. Can be toggled on and off.
Regeneration Master

Regeneration Master
Passive
Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30. Reward: After gathering 30 Regeneration Globes, you also gain 500 Health.
Level 4
Bed of Barbs

Bed of Barbs
Q
Create a bed of spikes along Impale's path that slows enemies by 25% and deals 21 (+4% per level) damage per second. Spikes persist for 3.5 seconds.
Shed Exoskeleton

Shed Exoskeleton
W
Harden Carapace grants 30% increased Movement Speed for 3 seconds.
Underking

Underking
E
Increases Burrow Charge range by 20% and damage by 100%.
Level 7
Chitinous Plating

Chitinous Plating
W
While Harden Carapace is active, taking damage from enemy Abilities reduces its cooldown by 1 second, up to 3 seconds.
Subterranean Shield

Subterranean Shield
E
Burrow Charge also grants a 345 (+4% per level) point Shield for 5 seconds.
Leeching Scarabs

Leeching Scarabs
D
Beetles gain 30% bonus attack damage and they heal Anub'arak for 50% of their damage with each attack if he is nearby.
Level 10
Locust Swarm

Locust Swarm
R
Deal 68 (+4% per level) damage per second to nearby enemies. Each enemy damaged restores 24 (+4% per level) Health. Lasts 6 seconds.
Cocoon

Cocoon
R
Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
Level 13
Urticating Spines

Urticating Spines
W
Casting Harden Carapace will also deal 80 (+4% per level) damage to nearby enemies. Deals double damage against Heroes.
Burning Beetles

Burning Beetles
W
Deal 21 (+4% per level) damage per second to nearby enemies. Beetles deal 6 (+4% per level) damage per second to nearby enemies.
Acid Drenched Mandibles

Acid Drenched Mandibles
Passive
Attacking a Hero that is slowed, rooted, or stunned increases Anub'arak's Basic Attack damage by 70% for 3 seconds.
Level 16
Epicenter

Epicenter
E
Increases Burrow Charge impact area by 60% and lowers the cooldown by 1 second for each Hero hit.
Debilitation

Debilitation
E
Enemy Heroes hit by Burrow Charge or Impale have their Spell Power reduced by 50% for 4 seconds.
Beetle, Juiced

Beetle, Juiced
D
Passive: Beetles gain 30% increased health. Every 4th Basic Attack spawns a Beetle.
Level 20
Hive Master

Hive Master
R
Gain a permanent Vampire Locust that attacks a nearby enemy every 3 seconds. The Vampire Locust deals 165 (+4% per level) damage and returns to heal Anub'arak for 80 (+4% per level) health.
Cryptweave

Cryptweave
R
Staying near the Cocoon allows Anub'arak to extend the duration by up to 6 seconds per Cocoon. Upon exiting the Cocoon, enemies take 50 (+4% per level) damage over 4 seconds. This damage is increased by 100% for each second that they were inside.
The Traitor King

The Traitor King
Gain 10% bonus maximum Health and 20 Spell Armor. Activate to gain 75 Armor for 4 seconds.
Rewind

Rewind
Active
Activate to reset the cooldowns of your Basic Abilities.
Build win rate and how many players have played that exact build. Win rate for builds to level 20 are inflated because teams that make it to level 20 win more. Therefore it is not an accurate representation of a builds viabllity. See table below for that calculation
Talents
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Calculated build win chance tries to guage what the builds win rate will be at any point during the game.
Talents
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